PS3 Madden 12 League
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 DML Rulebook

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DML_Comisher
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DML_Comisher


Posts : 13
Join date : 2011-09-25
Location : Roanoke,Virignia

DML Rulebook Empty
PostSubject: DML Rulebook   DML Rulebook EmptyTue Oct 11, 2011 9:30 pm

DML Rules and Settings - Learn Them, Live By Them
Settings

Quarters: 8 mins
Acc Clock: 15 Seconds
Injuries: On
CPU Trades: Off

Rules

Game Schedule - Our league advances every 2 days. Please look at the box on the main page for Date and Time of next advance.
a) If a owner can not play for any reason, he/she must create a post title “Vacation” in the game scheduling forums and leave the league for the period of time to allow the other players to play the CPU.
b) Failure to respond to opponents or miss your agreed, scheduled game could result in your removal from the league.
c) If a player does not respond to your messages, please contact a league admin and we will help you get your game played.

Uniform Selection: Uniform selection is governed by the Home Team. If the Home Team selects a solid (home style) jersey, the Away team must select their away style (light jersey).

Hosting: The Home team will invite the Away team to the game.(Unless connection problems persist)

Nanoing: Nano style blitzing is not allowed, this is defined as a blitz that is not part of the normal play.
To do this a player takes control of an AI player (Pre Snap) and moves his location, then switches off to another AI player and controls him. This creates a code mismatch and the game can not account for the moved player if he is pass rushing.

Rocket Catching – on offense, this is not allowed. Description: Do not continue to throw high passes, take control of your WR/TE/RB and cut the route short and jump to grab the ball. We understand if this happens by accident, but to make this happen will result in a penalty.

Offensive/Defensive push offs – Taking control of the player in an attempt to slow down the CPU defender/receiver is against the rules. In real life this is PI but the game only calls blatant PI and penalties can not be adjusted in online franchise. You can still user catch/pick just do it legally and not by exploiting the lack of a PI call.

Play Selection - You should mix up plays. IE: No calling the same plays over and over (running screen passes the whole game is not acceptable) Mix it up on offense and defense.

Player Movement


Blitzing: Blitzing is legal as long as keep it with in the normal workings of the game. The best thing to do is call the blitz from your playbook and run it as the play shows. We are just trying to stop the nano glitch, not remove blitzing.

***In addition – defensive line stacking is not allowed. Stacking a player over the defensive linemen is not allowed, the player can not be directly behind the linemen – Unless lined up that way by the original play formation***

Quarterback scrambles, again – stay with in the workings of the game. A QB can scramble for yards as in the NFL, but using a QB to scramble on every play is not realistic and very hard to enforce. Dropping back more than 10 yards without pressure on the QB is also a glitch play and is not allowed. When is the last time you seen a QB take the snap and sprint back 20 yards, it doesn't happen and it's not going to happen here.

4th down rules:(this is a grey area and is really a situational call, do as you would see a NFL coah do)

1. You cannot go for it on 4th down if you are ahead in the first half what so ever, you must either punt or kick a field goal.
2. In the 3rd quarter if you are down by more than 7 pts then you may go for it, in the 4th quarter if you are down by any amout of pts then you may go for it
3. If you are in the lead in the 4th quarter with less than 4 minutes, ahead by 2 or less and inside the 20 you may go for it to secure the lead.
4. If you are down by any amout of points in the 4th qtr within the 2 minute warning you may go for it on 4th down.

Fake Punt/Fgs
Fake punts and FGs are stupid, period. You may see one or two a season and I expect it to be the same here. You may do them but very, very sparingly.. If I get reports of fakes multiple times you will be penalized. (Fakes count as going for it on 4th down so same situation rules apply)

NO HUDDLE RULE
a) if down by 14 or more with 2 mins in 1st half
b) if down by 14 or more with 5 mins left in game
c) if down by 10 or more with 3 mins left in game
d) any time with in last 2 mins in game if tied or losing

Squib Kicking
is only allowed when the situation calls for it
1 min left in the half or the game. You can not squib kick every time u kick off

Disconnects, through a full season, we will have a few disconnects. If a disconnect happens, players must message each other before anything is done. Give the player a few minutes to get back online. What the players agree to do with disconnect is fine with the league. If the player does not return in a few minutes or does not reply to you in a few minutes, you may take the win. We are tracking player disconnects. If we feel you are not able to stay in a game in this league, you will be removed from the league.
a) Games can be restarted from the beginning.
b) Games can be picked up from where thy were left off with score wise, teams can let the other team score to equal the same score etc. – then play on from there.

CPU Disconnects, Players are not allowed to disconnect from a game with the CPU. If a disconnect happens, you must notify a league admin of why you had multiple restarts vs CPU.

Friendly disconnects, if both players agree to restart a game – then that is fine and the DS will not count.
If a game is disconnected, and the player agrees to let the other play again – the player can request that the score
be set to the same point as when the disconnect happened. Example: Tenn 14 NE 3, New England disconnects and Tenn
wishes to have the score mirrored. NE would have to let Tenn score 14 points and then Tenn would have to let NE
kick a FG and then the ball would be returned to whomever had it before. At that point, the game resumes.

Disputes, if you feel the rules have been broken or you may have been glitched – play through the game and take note of the time in which it happened. Once the game is completed, simply record the highlight and contact your League Rep. If the League Rep is in question then contact another League Rep. Again DO NOT QUIT the game if you quit it makes you the guilty party.

Dispute format, once the information has been received by a League Rep, a thread will be posted in the forum. Both owners will post any proof they may have or a description of what happened. All League Reps will then vote on the outcome.

Dispute Penalties, if found in the wrong the following may be enforced:
1) Removal from the league.
2) Removal of draft pick/picks.
3) Automatic loss of next game/games.
4) Loss of League Leadership position.
5) Player Suspension

Smack Talk, we are all grown up in here, you should know how to conduct yourself in a professional manner. There will be times when smack talk is fun and allowed but do not offend people.

Running up the score - running up the score on CPU teams or vs a HUM opponent will no longer be tolerated and is an automatic suspension from the league. No one should ever score more than 50 points ever unless you both have gone over 50 (which is still ridiculous).. Again do not come to us with an explanation why you scored over 50 because it is an automatic suspension from this point forward.

Padding Stats - there is to be no stat padding, period. If you have a sizable lead you are to utilize your backups, run the ball and kick FGs. We are not gonna have any 500-600 yard passing games or 300-400 yard rushing with a single player. This is stat padding and we do not want it here.
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